Skip to content
Top Lords Guides

Events

Top Lords Gold Mine Conquest Guide: Rules, Buildings and Strategy

Updated November 13, 2026 · 3 min read

Gold Mine Conquest is a two-alliance battlefield. A gold vein has appeared on the kingdom's border, and you fight over it. Holding buildings earns Battlefield Points, and the alliance with more points when the timer ends wins. Kills don't decide it. Map control does.

Who can join

Members can mark which time slots suit them. The R4/R5 makes the final call, so picking a slot doesn't guarantee you a spot.

The three phases

Prep Phase. Both sides can enter their safe zone. Allies show blue and enemies red. Nobody in the safe zone can be attacked.

Phase 1. The Smeltery, Scholar Workshop, Intel Post and Medical Camp open.

Phase 2. The Gold Mine, Weapon Forge and Tower of Judgment open.

Phase 3. Quarries appear. Gather from them for extra Battlefield Points.

What each building does

BuildingEffect
Gold MineThe main source of Battlefield Points. This is the one to win.
SmelteryOne stands near each safe zone. Grants a large amount of Battlefield Points.
Weapon ForgeStrengthens your heroes. The event lists a +15% boost to Hero ATK, DEF and HP.
Tower of JudgmentWeakens enemy heroes.
Scholar WorkshopCuts the free teleport cooldown for your whole alliance.
Intel PostSpeeds up occupying buildings and boosts point production from captured buildings.
Medical CampHeals injured soldiers on the field (15 soldiers of any level every 10s per camp).
QuarryPhase 3 gathering point for extra Battlefield Points.

Rules that change how you play

A simple game plan

  1. Phase 1: split up. Send your strongest Lords to the Smeltery and the Scholar Workshop. Send one or two quick Lords to the Intel Post.
  2. Phase 2: go all in on the Gold Mine. Take the Weapon Forge if you can, because +15% hero stats helps you keep everything else.
  3. Keep the Medical Camp if the fight turns into a grind. Healing is the same speed for every soldier level.
  4. Phase 3: send spare marches to Quarries. Keep scouts watching for scattered points when buildings flip.

Rewards are split by winners and losers, then by Personal Score. Everyone gets something, but kills and captures decide how much.

Keep reading

All guides →